Alurmo
Iron
- Joined
- Aug 24, 2025
- Posts
- 74
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- 121
apart of a wider theory i mainly believe in which is LOOKS-MONEY-STATUS
the 3 factors is as follows:
nd-nt(how normal you are)
inhibitions(how constricted you are)
social fluidity/influence(how good you can adapt to social situations)
ive been very descriptive the last weeks or so abt how i can improve the old model of status which could be seen as inhib and nt/nd(which is basically how normal you are in social situations)
in this a gap i found which was for how u are felt by others which is pretty much the conventional idea of status, i think this can be filled with the idea of social adaptability or fluidity, like u can be normal, and have low inhib, but the social game of adaptibility is also important, u cant be low inhib and normal in the wrong context, automatically nd people dont have a good sense of this social adaptability
Social fluidity could also be interpreted to a leadership type of role in a space or group which could tie into status
ive already have ideas on what a formula for this could be, as stupid as it is---
[normalcy(how nd or how nt you are) + your social adaptability/fluidity] - inhib
now ofc there arent values for this cus i fear im too low iq to put it into numbers and shieet, but the logic behind this is simple, normalcy and social fit are added together and are subtracted by inhib, bc usually inhib slows down how effective those factors are, you cant be muh normal but high inhib, you cant be adapt but have high inhib
its stupid
this is all just theory, if u want to improve ur status just low inhibmaxx, even if u arent as socially adapt or nt, low inhib is usually good enuff if ur gl
the 3 factors is as follows:
nd-nt(how normal you are)
inhibitions(how constricted you are)
social fluidity/influence(how good you can adapt to social situations)
ive been very descriptive the last weeks or so abt how i can improve the old model of status which could be seen as inhib and nt/nd(which is basically how normal you are in social situations)
in this a gap i found which was for how u are felt by others which is pretty much the conventional idea of status, i think this can be filled with the idea of social adaptability or fluidity, like u can be normal, and have low inhib, but the social game of adaptibility is also important, u cant be low inhib and normal in the wrong context, automatically nd people dont have a good sense of this social adaptability
Social fluidity could also be interpreted to a leadership type of role in a space or group which could tie into status
ive already have ideas on what a formula for this could be, as stupid as it is---
[normalcy(how nd or how nt you are) + your social adaptability/fluidity] - inhib
now ofc there arent values for this cus i fear im too low iq to put it into numbers and shieet, but the logic behind this is simple, normalcy and social fit are added together and are subtracted by inhib, bc usually inhib slows down how effective those factors are, you cant be muh normal but high inhib, you cant be adapt but have high inhib
its stupid
this is all just theory, if u want to improve ur status just low inhibmaxx, even if u arent as socially adapt or nt, low inhib is usually good enuff if ur gl

